Shrieker Turn Sequence with texture map applied

This spin sequence shows the next step in CG creature design – the shrieker with computer “paint” and skin texture added. The Himani staff created this more detailed shrieker so we and the studio executives could all “sign off” on the final look for the Tremors 3 shriekers.

Shrieker Turn Sequence with texture map applied was last modified: by
Share Button

There is no ads to display, Please add some