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A “cycle” in animation terms is an action that is the same at the beginning and the end. In other words, it’s an action you can repeat over and over with no jump or glitch. The animators created this run cycle so that we could see what shriekers would look like when charging at Burt in the opening El Chaco sequence of Tremors 3. Notice how the shrieker appears to have weight, how its feet blur when they move, and how its head moves naturally with each step. It’s a very nice, realistic piece of animation. Variations of the basic cycle could be used over and over on different shriekers, no matter which way they were running or what size they were. Of course the animators had to create many other actions as well, such as the animals falling when shot.
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