Why, after such amazing special effects and puppeteering in the first two movies, was CGI used in the third?

It was partly a budget question and partly a “reality” question. The full scale graboids take a very long time to set up and work with (with your full crew standing around getting paid). We had less than half the budget and time for Tremors 3 than we had on Tremors 1.  So we decided to experiment with some CGI because it could be done after the main shoot and would allow us to, for example, see El Blanco come further out of the ground, or have an AB burst through a door into the middle of the room all in one shot.  That said, it was early CG days and we know fans weren’t thrilled with how some of the shots came out.

Why, after such amazing special effects and puppeteering in the first two movies, was CGI used in the third? was last modified: by

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